In search of an artist...
The self-righteous columnists' response to Grand Theft Auto IV has been pretty muted thus far. But
Tim Rutten from the LA Times had some things to say about the game earlier this week (part of his column ran in today's Denver Post).
Rutten argues that GTA is different from past artifacts of renegade youth culture in that its sole purpose is profit. That seems like some shaky history to me. Granted, Rutten is a lot older than me, but were other mediums of youth culture (such as comics) really interested in doing much besides making money for their publishers?
I'm interested in manga because I have so many students who love the stuff, and it was nice to see Rutten offer the medium some credit (or I guess blame): 'One of the most interesting things about this game is that it's the product of a global youth culture whose frame of reference has been shaped by mindless American action films, by post-apocalyptic Euro-American fantasy fiction and Japanese graphic novels.'
And Rutten closes with this line: 'With this game, the interactive video industry has turned an aesthetic corner and is now an art form in search of an artist.' This seems to me a classic example of Rutten trying to make today's art forms conform to yesterday's notions of art. It seems that Rutten is looking for the sole artist, who is toiling away in solitude, making art as art is meant to be: the vision of a lone individual. That conception of art just doesn't fit the things that people are creating today.